Free up metal energy and create a space you love with an efficient decision making process I call "No 7's Allowed"
Did you know that, on average, you make approximately 35,000 decisions daily? If you're remodeling, building a home, or even just giving your living room a design refresh, the number of decisions you have to make becomes even greater, and it can be exhausting. If you've read my post on Design Decision Fatigue you know it is a real thing!
Now, think about if you let yourself get caught up in the time-suck of indecision. You repeatedly say "no" because there is the lingering thought "what if there is something better?" Or, you might find yourself saying "yes" to items simply because you don't want to look at one more thing. With so many decisions in a project, ranging from mundane to meaningful, how do you make informed, yet efficient, decisions?
One approach I've encountered is to ask yourself "Is this a HELL YES or a HELL NO?" I can kind of get behind this, but not entirely. First, H-E-Double-Hockey-Sticks isn't in my daily vocab - I just don't have that kind of edge. Second, there is a lot of middle ground between those two options. What if it is a Hell Maybe?? When Tim Ferriss shared his simple tip for decision making on The Good Life Project podcast it appealed to me immediately.
All you have to do is rank whatever it is you are considering on a scale of 1-10. The important part here is that there are no 7's allowed! Think about it, if you rate something a 6 it's barely passing and should be a no. If you rate something an 8 or above you know you're feeling petty good about it. Sevens lead to ambiguity and indecision. When you're working on a design project you want to decide if you love it or if you leave it, because eventually, you will live with it. Take the time to consciously consider your options, commit to making a decision, and find yourself a little closer to enjoying your dream space.
Leave me a comment and let me know how "No 7's Allowed" brings clarity and efficiency to your design decision making.